How Capgo works
Capgo started as an open-source live-update service for Capacitor and has grown into a platform. Live updates download a new web bundle in the background and load it on the next start, with channels, rollback, delta updates and encrypted bundles. Capgo’s own guide points out that Apple only allows this for web code and assets, not changes to what the app does, and anything native still needs a store build.
For those store builds, Capgo now runs iOS and Android builds on its own M4 Macs. You start them with capgo build request from your machine or a CI job; the CLI uploads the native project, so Capgo doesn’t need access to your repository. Builds upload to TestFlight and Google Play, and a flag submits them for review. Your store credentials stay on your machine and are sent with each build. Capgo also offers push notifications, crash monitoring and a large catalogue of open-source Capacitor plugins.
How CapWrapp works
Connect the GitHub repo your project lives in — Lovable, Bolt and Base44 sync to GitHub in one click. If it is still a website, CapWrapp commits Capacitor, the open-source native runtime from Ionic, along with the iOS and Android projects. When you pick a commit, CapWrapp starts GitHub Actions in your own account: the web app is built and bundled into both apps, signed with keys from CapWrapp’s vault, and uploaded to TestFlight and Google Play’s internal testing track. From the Releases page you send a tested version to App Review or promote it to production on Google Play, with What’s New already translated. The store listing is written once and translated by AI. More in how CapWrapp works.
Who each one is for
Capgo is built for Capacitor developers: you already have the iOS and Android projects, you know what a provisioning profile is, and you want a fast, cheap pipeline plus live updates. CapWrapp is built for people who made a web app and want it in the stores: it adds Capacitor, creates the signing certificate and the Android keystore, installs the pipeline, and puts every step — preview, TestFlight, Google Play, listing, review — behind buttons.
Using both
CapWrapp builds a standard Capacitor project in your repo, so nothing stops you from adding Capgo’s updater plugin for live updates on top: CapWrapp ships the store builds, Capgo pushes web fixes between them.
Pricing
Capgo’s plans include unlimited apps and members: Solo is $14 a month with 1 build hour, Maker $39 with 2, Team $99 with 10, and Enterprise from $249, each with a monthly-active-user allowance for live updates. Extra build minutes start at $0.08, and every plan has a 14-day trial with no card.
CapWrapp is a subscription priced by active apps, with every feature on every plan: $29 a month for up to 3 apps, $99 for 10 and $249 for 50 — $20, $79 and $199 a month billed yearly. An app counts as active for 30 days after you ship it, teammates are free, and every plan starts with a 14-day free trial with no card. Builds run on your GitHub account’s Actions minutes.
Capgo is cheaper on paper, especially with many apps. CapWrapp doesn’t meter build time, and it does the setup work Capgo leaves to you. Whichever tool you pick, Apple charges $99 a year for a developer account and Google $25 once.
